![]() The project itself, however, was put under wraps for the greater part of its development, with Aonuma and others involved with its development neither confirming nor denying the existence of the game, but rather, suggesting that a Majora's Mask remake was "not an impossibility", depending on interest and demand. The Legend of Zelda series producer Eiji Aonuma and co-developers Grezzo had started the development of Majora's Mask 3D immediately after the release of Ocarina of Time 3D, in June 2011 after being suggested to do so by Shigeru Miyamoto. To do this, Link must acquire a series of strange masks to grant himself new abilities and aid the people of Termina, as well as using his ocarina to alter and travel through time and repeat the three-day cycle. With the aid of his new fairy friend Tatl, Link must travel across Termina, wake the sleeping Four Giants to stop the moon's descent, and defeat Skull Kid and the mask possessing him. ![]() After chasing a masked Skull Kid who stole his Ocarina, Link finds himself trapped in the parallel world of Termina, where he discovers that the moon will crash into the surface in three days' time and destroy the world. The game begins with Link riding his faithful horse Epona deep into the woods, in search of his lost friend Navi. The game stars Link from The Legend of Zelda: Ocarina of Time and takes place several months after the conclusion of that game. Main article: The Legend of Zelda: Majora's Mask § Plot Finally, a brand new fishing minigame was added that was not in the original. The Sheikah Stone hint system from Ocarina of Time 3D returns as well, offering hint videos for players who get stuck at a certain point. Now the player can permanently save by checking in at any of the Owl Statues or Save Statues that inhabit the game world, replacing both saving methods from the original. The save system has also been completely revamped before, the game can only be saved by creating a temporary suspend point or creating a permanent save by restarting the three-day cycle. For instance, Deku Link now needs a running start before he can hop across bodies of water, Goron Link's animations for attacking and uncurling from a ball have been sped up, and Zora Link now costs magic to swim and swims slower, but is easier to control. The controls for each of Link's three major mask transformations, Deku, Goron, and Zora, have all been changed to some degree in the remake. The Bombers' Notebook was made far more comprehensive, now keeping track of virtually every character involved in any kind of quest as opposed to the more vague hints in the original. Among the major changes and enhancements was the Song of Double Time, which now allows the player to skip ahead to any hour of the given day as opposed to only six-hour intervals. Unlike its predecessor, there were many large and small-scale changes made in the transition to the Nintendo 3DS. If played on a New Nintendo 3DS system or with the Circle Pad Pro accessory, the second analog stick can be used for complete 360-degree camera control. Much like its predecessor, The Legend of Zelda: Ocarina of Time 3D, Majora's Mask 3D is an enhanced remake of the original Majora's Mask, now featuring enhanced stereoscopic 3D graphics, revamped environmental textures, an increase in the frame rate to 30 frames-per-second, a new touchscreen-based user interface, and gyroscopic aiming. Like the original Nintendo 64 version, the game follows Link, who is given only three days to save the land of Termina from being obliterated by the moon, using various abilities obtained by wearing different masks and the Ocarina of Time to reset the three-day cycle. ![]() See also: The Legend of Zelda: Majora's Mask § Gameplay ![]()
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